Week 2 of the virtual reality workshops was spent brainstorming and implementing what to work with and how to improve while using the program Unity. The group wanted to work on the climbing asset so they decided to split up and work on creating a wild western town. One group would use the application on the HTC Vive headset called Tilt Brush, while the other group would build using assets out of Unity’s asset store. After a while of creating these towns they finally got to the climbing portion of the day. They used a VRTK package which is a virtual reality toolkit. It took a little trial and error but in the end it all came around.