Yale University and HP are partners in an arts research project that explores applied uses of blended reality — 3D design, augmented/virtual reality, digital imaging and 3D fabrication technologies — to enable new ways of learning, communicating and understanding our world.

A Yale University applied research project sponsored by HP

The Peabody Project

February 1, 2020


Leading on the Peabody Museum Project is Collin Morét, who is working to change the museum going experience. So far, they have worked mainly with the Looking... Read More >

Memories and Virtual Illusions

January 31, 2020


Julia Schäfer, a second year MFA student in the School of Art, was looking for ways to visualize memories when she came across Blended Reality. From the... Read More >

XR in Education — What’s Next?

January 17, 2020

While students and faculty were away from campus during the winter break a group of 40 educators, instructional technologists and industry leaders gathered at Yale’s Center for... Read More >
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