Blended

Reality

Yale University and HP are partners in an arts research project that explores applied uses of blended reality — 3D design, augmented/virtual reality, digital imaging and 3D fabrication technologies — to enable new ways of learning, communicating and understanding our world.

A Yale University applied research project sponsored by HP

Yale Students Lead with Immersive Media

November 15, 2019

2019

Experiencing poems, testing phobias, visualizing surgery: these are just some of the projects the Yale Student Immersive Media Club (YSIM) has been working on this semester. Co-presidents... Read More >

The Verb Collective is LIVE!

November 12, 2019

The Verb Collective is a toolkit for creating interactions and experiences in Unity. Verb Collective v.98 is now available in the Unity Asset Store! https://www.assetstore.unity3d.com/#!/content/156789 We employed... Read More >

XR for Teaching and Learning report released

October 25, 2019

Yale’s Blended Reality applied research program has been one of the learning institutions participating in a multi-year research study on the uses for extended reality for teaching... Read More >
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